Haptics: Generating and Perceiving Tangible Sensations, Part II

Haptics: Generating and Perceiving Tangible Sensations, Part II

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The LNCS series reports state-of-the-art results in computer science research, development, and education, at a high level in both printed and electronic form. Enjoying tight cooperation with the RaD community, with numerous individuals, as well as with prestigious organizations and societies, LNCS has grown into the most comprehensive computer science researchforum available. The scope of LNCS, including its subseries LNAI and LNBI, spans the whole range of computer science and information technology including interdisciplinary topics in a variety of application fields. In parallel to the printed book, each new volume is published electronically in LNCS Online.(Left) using the IR sensors, (Right) using the new Wii components for position measurement. The joystick ... 4.2 Virtual Environment Simulation A virtual manual gear shifter was constructed. ... In this research we implemented a new position measurement system using accelerometers and gyroscopes from a Nintendo Wii.

Title:Haptics: Generating and Perceiving Tangible Sensations, Part II
Author: Astrid M. L. Kappers
Publisher:Springer Science & Business Media - 2010-06-30

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